Here is a new game called SpaceInvader!, I created for the Macintosh.
It's a fast action "shoot em up" type game with 30 frame per second animation,
currently require 8 bit (256) color/gray to run (if there's enough interest
and resource, I will make it run under other color depth in future updates).
It uses 640x480 full screen. Although not recommended, if you have a bigger size
monitor and know how to use ResEdit, you can change the "battle field" to a
larger size by increasing the window size of the WIND resource (there's only one)
to anything NO BIGGER than your real screen size.
SpaceInvader! is distributed as shareware. The author asks for $20 shareware fee
if you like it and play it more than once. If you REALLY couldn't afford it, send any amount you prefer. By sending me your donation, you are helping me to obtain
enough resource and encouragement to write better games for the Macintosh.
Your help will be very apprecaited. Anyone who send donation will receive a
Thank You letter with registration code to personalize the copy, and get
any future updates free. The game is not protected. Please distribute only
the unregistered copy.
SpaceInvader! is a fast action "shoot em up" game, the goal is to achieve
highest score. I am trying to make it very responsive so you can shoot and
maneuver as fast as you can, more or less a practice of your response.
You are armed with a bullet gun or a laser gun. Bullet costs you 1 point,
you get lasers by catching laser supply. There are four types of enemy bomb
ships dropping bombs, each type has different level of shield protection. Enemy
also has bullet gun ship and laser ship that shoot bullets and lasers at you.
Besides, there are seven types of enemy special war ships that do some nasty
things to you: drop atomic bomb, shoot missile, lay mines, drop plague slows
down your speed, drop S-bomb blast you ammunition, drop parity change your
sense of left and right (it's really a hi-tech war out there! *smile*), and
drop 'ozone' layer shorten your gun range. You are not helpless though, there
are four types of friendly supply ships provide you with extra life, free
bullets (you will certainly appreciate it if your ammunition is blasted),
faster move speed, and laser supply (laser is awfully powerful, try it!).
Well, of course, you had to catch these supplies first. There are atomic time
bomb and four types of magic that appear randomly, provide you with extra
score or take score from you without mercy, you must shoot them down
to get the bonus or avoid being hit by them within limited time.
Each level is more difficult than the previous one (enemy shoot or bomb
faster, supplies are more difficult to catch, etc.). With all these, get a
high score and have fun.
SpaceInvader! is tested on MacII, IIcx, IIci, Quadra 700, under sys7 & 6.0.5 up.
Please send any bug reports, problems ... to me so it can be fixed in future
updates.
I also developed another Mac software called PianoSim for the Macintosh.
It's a music instrument simulation with full music input and edit ability.